WDI Day Thirteen: Project Presentations & Object-Oriented Programming

In the morning we presented our projects in a science-fair style, where several of us had our laptops set up on boxes. I realized I was way more excited to talk to people about the logic behind my incomplete Hangman project than I was about the logic behind my Flash Cards. It just goes to show that it’s better to work on something that you can get excited about because you’ll work even more at getting it right.

After projects, it was a day focussed on object-oriented programming with constructor functions and prototypes. I’m realizing I’m understanding the concepts a lot better now, but certain concepts are still a bit of a struggle, like when to use return statements.

Nevertheless, I’m excited to see how things pan out with this program. Next week we start working with the back-end, so that shall be interesting.

hangman

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